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Dana Fox Artist Profile

I am a concept and motion designer designer who specialises in environments, both interior and exterior to varying scales. I am adept at interpreting a brief to tell a visual story, often with a focus on unusual aesthetics.

Though my predominant interest is environments, I am experienced at creating creatures and characters, utilising my knowledge of anatomy and shape language to show personality and storytelling.

I am proficient at creating art for interior and exterior sets with an eye towards establishing narrative, culture and context. I focus on environment and key art to visual express story beats, mood and overall aesthetic.

I have over ten years’ experience in the creative industry in costumes, theatrics and performance design. This experience informs my ability to quickly create impactful concept art.

Skills

 

    • Experienced with Zbrush and Keyshot.

    • Experience with Blender and Maya.

    • Experience with Photoshop and Procreate.

    • Experience with polygon modelling, texturing, lighting and rendering to support concept art.

    • Strong understanding of fundamentals such as perspective, composition, value and colour theory.

    • Flexible ability to work from thumbnails to final refined image. 

    • Strong background in performer biomechanics as they relate to costume.

    • Experience with anatomy.

    • Discipline and motivation when working alone.

    • Efficient communication skills with a team.

    • Ability to visualise and interpret an artistic brief.

    • Experience with animation and turntables.

    • Experience with production requirements including budgeting, security (including NDAs) and deadlines. 

    • Cash-handling; administration; team-building; interdepartmental liaising.

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